![]() ![]() The only issue with it is that it slowly loses this effectiveness as it attacks enemies. Null Star is a great damage mitigation, allowing for up to 90% reduced damage. With such a low cost, this wide range hard CC will be a good addition to any Warframe. Explosive weapons Like Ogris or Penta are also very good at taking out stacked enemies. Hit the stack with an Amprex and watch its chain damage shine. A weapon with decent punch through will hit every enemy balled up in the Larva. Larva is one of the best ways to group enemies up for concentrated AoE damage. It can attract enemies to a certain location when playing stealthily. Bring this to an Eidolon hunt and completely negate the Magnetic proc on any Warframe. The Augment also makes you immune to status procs while in its effect. If shot into the ground, you can also stand in it yourself and keep yourself cloaked too. It stick to entities it is shot into, keeping them stealthed as they move. Unfortunately, the Helminth version of Quiver only comes with two of the four arrows: Cloak Arrow and Noise ArrowĬloak Arrow can give permanent stealth to allies, including Rescue targets (not other defense targets though). When you hit your shield gate, cast Pillage and get it all back. It is most effective on high shield Warframes like Harrow, but with shield gating it can be used effectively on nearly any build. Despite this, Pillage is still a great way to transform excess energy to shields. Unlike a real Hildryn, Pillage will cost 50 energy, not shields, on other Warframes. I’ll have to test this on live, but I believe these two abilities stack, making this a great choice for your Speedva build. This serves much the same purpose as a Nova modded for negative ability strength (Speedva). Rage increases enemy speed while also making them more vulnerable. It is also great for perfect captures of Conservation animals. Rest is a great wide range and cheap CC that allows Equinox to farm affinity with stealth kills. Its augment allows it to spread to nearby enemies on death, limiting the number of times you will need to cast it. Which one you have is determined by your energy color. Unlike a real Equinox, you will not be able to swap this ability mid mission. Put Fire Blast on a Hunter Adrenaline modded Inaros or Nidus and you’ll be able to consistently strip armor from everything. Its augment adds some healing as well, which is good for frames that don’t otherwise have access to healing. Its a bit energy expensive, so it works best on frames that have good energy restore or high efficiency builds. ![]() This ability is great on high armor Warframes like Valkyr but also Warframes that benefit in other ways from the increased armor like Frost’s Snow Globe or Rhino’s Iron Skin.Įlemental Ward: Toxin is the least useful of the four, but could be helpful if you want to add Toxin procs to your Condition Overload builds.įire Blast is a great way to strip armor on many enemies at once. It’s damage component also scales with enemy damage.Įlemental Ward: Cold increases base armor by a percentage. Similar to Heat, this provides a huge buff to Warframes with large shield pools like Hildryn. This will give a huge health increase to Warframes like Inaros and Nidus.Įlemental Ward: Electric gives a base shield percentage increase. It also buffs nearby allies.Įlemental Ward: Heat increase base health by a percentage. If you already have a Nekros, Khora, or Hydroid farming build, this ability will be a great addition.Įlemental Ward has four different effects, based on your energy color. Unfortunately, it is the worst of the loot increase abilities, but it does stack with all other loot abilities. If you can’t think of anything else to put on a Warframe, increased loot is always good. Great on certain Warframes or good on most WarframesĪugmented Petrify is the only Helminth ability that increases loot. ![]()
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